- New src/server/CarBody.luau: wedge noses, raked glass, pop-up lights (RX-7), spoilers (lip/wing/GT), tail styles, exhaust tips, underglow, accent neon, alloy rims. All parts Massless+welded: zero physics impact. - CarManager: replaced the old glass-cube cabin with CarBody.build().
Fast & Furious: Tokyo Expressway — MVP (drive-only)
A Roblox game where you cruise a neon Tokyo expressway at night in cool cars —
starting with a real 1993 Mazda RX-7. This MVP is deliberately tiny: just
driving. No racing, money, or upgrades yet — the goal is to nail the driving
feel and be testable fast. See docs/ROADMAP.md for what comes next.
Status: Playable. Spawn → drive → switch cars → respawn. CI green on a self-hosted Gitea runner. Built code-first — nothing to hand-build in Studio.
Prerequisites
Toolchain is managed by Rokit. With Rokit on
your PATH:
rokit install # rojo, wally, selene, stylua at pinned versions
wally install # restores ProfileStore into ServerPackages/
| Tool | Purpose |
|---|---|
| rojo | Sync/build code ↔ Roblox place |
| wally | Package manager (ProfileStore) |
| selene | Static analysis / linter |
| stylua | Code formatter |
Build & run
rojo build --output build.rbxl # standalone place file to open in Studio
# OR live-sync into an open Studio place (install the Rojo Studio plugin):
rojo serve
In Studio press Play. You spawn on the expressway in your car. Bottom bar: CARS (switch car) and RESPAWN (re-spawn if you flip). The RX-7 only appears for allowlisted accounts.
Quality gates (CI enforces these on every push)
stylua --check src/ # formatting
selene src/ # lint
rojo build --output build.rbxl # must compile
CI runs on a self-hosted Gitea Actions runner on UNRAID-1 (Ubuntu 24.04 job
container — rojo's binary needs glibc 2.39). Workflow: .gitea/workflows/ci.yml.
Architecture (server-authoritative)
Clients request, the server decides. The RX-7 allowlist and anti-cheat are server-side.
ReplicatedStorage/Shared GameConfig, Cars, ProfileTemplate, Remotes
ServerScriptService/Server init.server + managers (below)
ServerScriptService/ServerPackages ProfileStore (Wally)
StarterPlayerScripts/Client init.client (HUD + car picker)
| Module | Responsibility |
|---|---|
DataManager |
Wraps ProfileStore — session locking, reconcile, Studio mock. Remembers your last car. |
CarManager |
Spawns the equipped car (VehicleSeat-driven placeholder) and enforces the RX-7 allowlist. |
MapBuilder |
Procedurally builds the expressway, spawn pad, neon pylons, kill walls. |
AntiCheat |
Movement sanity check (speed/teleport) — a speed bump, not a fortress. |
The RX-7 demo-lock: GameConfig.RX7AllowedUserIds holds the owner's + son's
Roblox UserIds; only they can select/drive the RX-7 (enforced in CarManager and
the EquipCar remote).
Replacing the placeholder RX-7 with the real mesh
One function changes: CarManager.buildCarModel. Full step-by-step in
docs/MESH_SWAP.md. Reference photos live on the NAS at
unraid-1:/mnt/user/data/yy-roblox-games/0-fast-n-furious-sim/001-1993 Mazda RX-7/.