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jesse c8dabea53a Daikoku PA: lift mainline over the apron, rebuild both ramps
The PA ring road and the expressway mainline were both at ground level, so
the ring parapet stood INSIDE the carriageway (measured -10.0 studs of
vertical overlap: a wall in the middle of the road).

Reference photos of the real Daikoku Futo PA show the expressway flying
OVER the parking apron on pillars, with the PA at ground level and ramps
climbing up to meet it. Rebuilt to match:

- mainline lifted 38 studs through the junction, eased in/out (max 5.26%
  grade, within real expressway limits)
- PA ring + apron stay at ground level; legacy PARingPillar props removed
- both on/off ramps regraded over the full rise with smoothstep easing,
  segments overlapped 3 studs so wheels can't catch a seam, plus support
  pillars and edge kerbs where the deck is high

Verified in-engine against built parts (tools/diag_daikoku.luau), not just
source: clearance now +28.0 studs, both ramps continuous (max step 5.62,
no gaps). tools/plot_daikoku.py renders the plan/section for comparison.
2026-08-02 15:56:13 -04:00

154 lines
4.2 KiB
Luau

--[[
diag_steer4.luau -- isolate the real constraint on steering.
Prior runs had a CONFOUND: every hoisted/static test commanded exactly
-MaxSteerAngle, which is exactly the servo's LowerAngle limit. Sitting a
servo precisely on its own limit can deadlock it. The isolated 2-part
servo (target -30, limits +/-35) worked perfectly, so the API is fine.
This matrix commands -20 deg (well INSIDE the +/-35.08 limits) and varies
one thing at a time.
]]
local ServerScriptService = game:GetService("ServerScriptService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local out = {}
local function log(...)
local parts = {}
for i = 1, select("#", ...) do
parts[#parts + 1] = tostring((select(i, ...)))
end
table.insert(out, table.concat(parts, " "))
end
local Shared = ReplicatedStorage:FindFirstChild("Shared")
local Cars = require(Shared.Cars)
local Chassis = require(Shared.Chassis)
local Server = ServerScriptService:FindFirstChild("Server", true)
local CarManager = require(Server.CarManager)
local pad = Instance.new("Part")
pad.Size = Vector3.new(3000, 8, 3000)
pad.Position = Vector3.new(0, 5000, 0)
pad.Anchored = true
pad.Material = Enum.Material.Concrete
pad.Parent = workspace
local padTop = pad.Position.Y + 4
local car = Cars.Get("gtr_r34")
local tuning = Chassis.tuningFor(car)
local LIMIT = tuning.MaxSteerAngle
local INSIDE = -20 -- comfortably inside +/-35.08
local function build(y)
local m = CarManager._buildForDiag(car, tuning)
m.Parent = workspace
m:PivotTo(CFrame.new(0, y, 0))
return m
end
local function servosOf(model)
local servos, motors = {}, {}
for _, d in ipairs(model:GetDescendants()) do
if d:IsA("HingeConstraint") then
if d.Name == Chassis.STEER_SERVO_NAME then
table.insert(servos, d)
elseif d.Name == Chassis.WHEEL_MOTOR_NAME then
table.insert(motors, d)
end
end
end
return servos, motors
end
-- Run one case: returns the CurrentAngle trace.
local function runCase(label, opts)
local m = build(opts.hoist and (padTop + 40) or (padTop + 3))
local body = m.PrimaryPart
local servos, motors = servosOf(m)
if opts.hoist then
body.Anchored = true
end
if opts.noWheel then
for _, d in ipairs(m:GetDescendants()) do
if d:IsA("BasePart") and d.Name:sub(1, 6) == "Wheel_" then
d:Destroy()
end
end
end
if opts.motorOff then
for _, mo in ipairs(motors) do
mo.Enabled = false
end
end
if opts.noLimits then
for _, s in ipairs(servos) do
s.LimitsEnabled = false
end
end
for _ = 1, 60 do
RunService.Heartbeat:Wait()
end
if opts.speed then
body.AssemblyLinearVelocity = body.CFrame.LookVector * opts.speed
for _, mo in ipairs(motors) do
mo.MotorMaxTorque = 0
end
end
for _, s in ipairs(servos) do
s.TargetAngle = opts.target
end
local trace = {}
for step = 1, 120 do
if opts.speed then
for _, s in ipairs(servos) do
s.TargetAngle = opts.target
end
end
if step % 24 == 0 then
trace[#trace + 1] = string.format("%.1f", servos[1].CurrentAngle)
end
RunService.Heartbeat:Wait()
end
local final = servos[1].CurrentAngle
local ok = math.abs(final - opts.target) < 5
log(
string.format(
"%-42s target %6.1f -> [%s] final %6.2f %s",
label,
opts.target,
table.concat(trace, " "),
final,
ok and "*** TURNS ***" or "stuck"
)
)
m:Destroy()
end
log(
string.format("limits +/-%.2f deg | INSIDE target %.1f | AngularSpeed %.1f rad/s", LIMIT, INSIDE, tuning.SteerSpeed)
)
log("")
runCase("A1 hoisted, target INSIDE limits", { hoist = true, target = INSIDE })
runCase("A2 hoisted, target AT limit", { hoist = true, target = -LIMIT })
runCase("A3 hoisted, LimitsEnabled=false", { hoist = true, target = INSIDE, noLimits = true })
runCase("A4 hoisted, wheels removed", { hoist = true, target = INSIDE, noWheel = true })
runCase("A5 hoisted, wheel motors disabled", { hoist = true, target = INSIDE, motorOff = true })
log("")
runCase("B1 ground static, target INSIDE", { target = INSIDE })
runCase("B2 ground static, motors disabled", { target = INSIDE, motorOff = true })
log("")
runCase("C1 ground coasting @60, INSIDE", { target = INSIDE, speed = 60 })
runCase("C2 ground coasting @120, INSIDE", { target = INSIDE, speed = 120 })
pad:Destroy()
return table.concat(out, "\n")