- Sourced from c-finished-videos/2026-07-10 sessions (the actual FD) - Scanned 6 min of audio per-second for RMS/dominant-freq/spectral flatness; picked the most tonally-stable stretches (idle: 272-288s @ ~99Hz flatness<0.02; rev: 319.5-327s @ ~105Hz, louder) - Zero-crossing trim + 150ms equal-power tail-to-head crossfade = seamless loops (seam jump 0.001 / 0.005); normalized to -3dBFS - Shipped as assets/audio/rx7_idle_loop.ogg + rx7_rev_loop.ogg (236KB); wav masters mirrored to NAS 001-1993 Mazda RX-7/sound/ - ROTARY_SOUND.md updated: only Studio upload + 2 asset IDs remain
- Rojo + Wally project; ProfileStore (loleris) for safe saves - Shared: GameConfig, Cars (RX-7 free starter), ProfileTemplate, Remotes - Server: DataManager, Economy, CarManager, RaceManager, MapBuilder, AntiCheat - Client: neon HUD + Garage/Dealership UI (buy/equip/upgrade), race/daily - Procedural Tokyo expressway (spawn pad, finish line, neon pylons, kill walls) - CI workflow (Gitea/GitHub), Makefile, selene+stylua clean, rojo builds - Docs: README, GDD, realistic solo ROADMAP