Sound: two-layer engine architecture + rotary pipeline for the RX-7
CI / quality (push) Successful in 43s
CI / quality (push) Successful in 43s
- SoundController rebuilt around idle+rev loop crossfading (real racing game approach): idle layer barely pitch-shifts (keeps engine character), rev layer carries the speed range; crossfade window 5%-45% of top speed - Per-car CAR_SOUNDS table so the RX-7 gets real 13B rotary loops while other cars keep the generic set - docs/ROTARY_SOUND.md: full record->loop->upload pipeline for capturing the owner's REAL RX-7 (extract audio from video, zero-crossing cut + equal-power crossfade seam, normalize, ogg, Studio upload, wire IDs) - Toolbox rotary rips evaluated and rejected: unauditionabe off-platform, short/unloopable, murky rights; the real car beats any rip
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@@ -25,11 +25,13 @@ to owner + son. Cars persist between sessions. CI green on a self-hosted runner.
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- [x] **Chase camera**: scriptable follow cam while seated — damped chase with
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look-ahead, flat horizon (ignores car pitch/roll), speed-based FOV kick.
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`src/client/CameraController.luau`. Tune constants after playtest.
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- [x] Sound: engine loop (pitch tracks speed, volume swells with throttle) +
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tyre squeal on lateral slip / hard braking. `src/client/SoundController.luau`.
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Asset IDs are placeholders from safe sources (Roblox Resources engine loop,
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ProSoundEffects squeal) — audition in Studio and swap in the SOUNDS table
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if they don't fit. Boost sound deferred until boost exists.
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- [x] Sound: two-layer engine (idle + rev loops crossfaded by speed — keeps
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engine character instead of chipmunking one loop) + tyre squeal on lateral
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slip / hard braking. `src/client/SoundController.luau` with per-car sound
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sets (`CAR_SOUNDS`).
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- [ ] **RX-7 rotary audio**: record the REAL car's 13B (owner has it + video),
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process into idle/rev loops on the workstation, upload, fill `CAR_SOUNDS`.
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Full pipeline: `docs/ROTARY_SOUND.md`. Generic loop is the stand-in.
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**Exit test:** the RX-7 is genuinely fun to just drive around. Ship nothing else
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until this is true.
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